Learn C++ in Just One Hour a Day
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Completely updated for the C++11 standard, Sams Teach Yourself C++ in One Hour a Day presents the language from a practical point of view, helping you learn how to use C++11 to create faster, simpler, and more efficient C++ applications.
LESSON 17: STL Dynamic Array Classes
LESSON 18: STL list and forward_list
LESSON 19: STL Set Classes
LESSON 20: STL Map Classes
LESSON 23: STL Algorithms
LESSON 24: Adaptive Containers: Stack and Queue
LESSON 25: Working with Bit Flags Using STL
LESSON 28: Exception Handling
LESSON 29: Going Forward
Download ebook now
Completely updated for the C++11 standard, Sams Teach Yourself C++ in One Hour a Day presents the language from a practical point of view, helping you learn how to use C++11 to create faster, simpler, and more efficient C++ applications.
- Master the fundamentals of C++ and object-oriented programming
- Understand how C++11 features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators
- Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications
- Test your knowledge and expertise using exercises at the end of every lesson
Learn on your own time, at your own pace:
- No previous programming experience required
- Learn C++11, object-oriented programming, and analysis
- Write fast and powerful C++ programs, compile the source code with a gcc compiler, and create executable files
- Use the Standard Template Library’s (STL) algorithms and containers to write feature-rich yet stable C++ applications
- Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors
- Learn to expand your program’s power with inheritance and polymorphism
- Master the features of C++ by learning from programming experts
- Learn C++11 features that allow you to program compact and high-performance C++ applications
PART I: THE BASICS
LESSON 1: Getting Started with C++11
LESSON 2: The Anatomy of a C++ Program
LESSON 3: Using Variables, Declaring Constants
LESSON 4: Managing Arrays and Strings
LESSON 5: Working with Expressions, Statements, and Operators
LESSON 6: Controlling Program Flow
LESSON 7: Organizing Code with Functions
LESSON 8: Pointers and References Explained
PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING
LESSON 9: Classes and Objects
LESSON 10: Implementing Inheritance
LESSON 11: Polymorphism
LESSON 12: Operator Types and Operator Overloading
LESSON 13: Casting Operators
LESSON 14: An Introduction to Macros and Templates
PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL)
LESSON 15: An Introduction to the Standard Template Library
LESSON 16: The STL String ClassLESSON 17: STL Dynamic Array Classes
LESSON 18: STL list and forward_list
LESSON 19: STL Set Classes
LESSON 20: STL Map Classes
PART IV: MORE STL
LESSON 21: Understanding Function Objects
LESSON 22: C++11 Lambda ExpressionsLESSON 23: STL Algorithms
LESSON 24: Adaptive Containers: Stack and Queue
LESSON 25: Working with Bit Flags Using STL
PART V: ADVANCED C++ CONCEPTS
LESSON 26: Understanding Smart Pointers
LESSON 27: Using Streams for Input and OutputLESSON 28: Exception Handling
LESSON 29: Going Forward
APPENDIXES
A: Working with Numbers: Binary and Hexadecimal
B: C++ Keywords
C: Operator Precedence
D: Answers
E: ASCII Codes
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